Science programming and computing
Science programming and computing classes, where children learn coding and programming by playing with different robots. Today Matata Lab Robot.
Ah, what a day it is! We have the results of two competitions for you. Ready?
We start with the most beautiful figurine of the mythical leprechaun. Oh, it was hard to choose from so many wonderful works. On the podium, however, there were:
1st place – Oliwia Uhlenberg class 4a,
2nd place – Tonia Oliinyk class 2a,
3rd place – Konrad Jankowiak, class 4b.
Congratulations!
And this is not the end of the awards …
You sent do many applications for the “Sports Easter” competition. However, there can be only one winner! Ricardo Mele from class IIA is the one. Great applause!
The competition was so intensive that, apart from the physical education grades, we decided to reward ALL participants with sports bags full of surprises.
Those longing for school desks are invited to collect the prizes.
Congratulations once again to the winners and thank you for such a large participation!
Science programming and computing classes, where children learn coding and programming by playing with different robots. Today Matata Lab Robot.
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